2020 STEAMiSB Challenge
STEM innovation for Social Benefit with art by Scribit.design
Identify a big social problem and use STEM to innovate a solution. Present via Scribit.design.
The primary focus for the challenge: STEAMiSB (STEAM innovation for Social Benefit) is a Project Based Learning (learn by doing) competition where you simulate a real-world STEM Innovation Project visualized via Scribit.design.
STEM++Inno is a competition platform that combines real-world projects, experiential learning (learn by doing) to create innovations via STEM (Science, Technology, Engineering and Math):
A competitor must present a theme based story encapsulating innovation utilizing STEAM for social benefit. Judges will score based on the presentation that best addresses highest social benefit by theme and judging criteria.
Example Video: The circular economy explained by Scribit & The Ellen MacArthur Foundation
Finalists (Student and Professional)
$500 cash award, webconference with Scribit co-founder and global recognition
Runners up (Student and Professional)
$250 cash award, webconference with Scribit co-founder and global recognition
Round one honorable mentions
All submissions must be in English
All competitors must be of legal age or have permission of legal guardian
Technical, Theme and Criteria instructions must be followed
STEAMiSB's sponsors choose the right to final determination in the event of any discrepancy
A creative challenge for individuals or teams to imagine STEAM’s use to innovate solutions for Social Benefit across various judging criteria:
Your story should be coherent, authentic, creative and have a clear message
Your story should have a social cause to it. What is your BIG Social mission? (See Themes below for ideas)
Invent and Innovate
Best innovation or invention to extend Scribit technology and platform utilizing STEM
Best art--creative approach to encapsulating story theme incorporating STEM
Best concept of using the story and Scribit technology and platform for social benefit with commercially viable and scalable potential.
Collaboration (for team participants)
Best showcase of team involvement and collaboration
Who can compete?
Students (K-12, University) and professionals with a passion for technology being applied for social good/need. Competitors can be individuals or teams.
Where? This competition is entirely remote and online for competing and judging
When/How? Competition Schedule and requirements:
Registration: Starting June 8
Individual or team member names and email IDs (Submit via Form)
Round 1: June 22– July 13 Initial Competition Entry Submission:
Summary of STEM Innovation for social benefit:
Text document of 100 - 500 words (2 to 5 pgs)
Identify the ‘Big Social Challenge’ to be addressed
Describe your summary using STEAM and Innovation to address judging criteria
Identify Social Benefit Theme(s) addressed
Describe Art (draft picture optional)
Semi-Finals: July 20 - July 30
Top finishers from round one submissions will be contacted to advance to Semi-finals
Submit detailed video and art
Final Winners Announced: Mid August
1) K-12th, Post 12th Technical and University Students
2) non- student career professionals
Awards - Awards to top 2 places across the three (2) divisions
STEM-Inno was founded as a Public Benefit Corporation in 2018 with a charter to ‘incubate career-readiness and entrepreneurship’. We welcome other like minded individuals and enterprises that share our mission to give a hand up to those eager to learn and share. Please contact us to mentor, sponsor, partner our join one of our future competitions.
Note: STEM-Inno reserves the right to modify competition conditions and rules such as divisions, awards, dates and other details as necessitated.