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2019 STEM++Inno 

Is Open for Registration

What is STEMINNO?

What is STEMINNO?

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PROJECT-BASED LEARNING
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TECHNICAL KNOWLEDGE
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BUSINESS 
KNOWLEDGE
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CAREER TECHNICAL TRAINING
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SOCIAL EMOTIONAL LEARNING
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RESOURCES & SUPPORT

STEM++ Inno is a Challenge competition for students to create a business case to commercialize NASA patented technologies

 

  • A PBL from end to end
     

  • Apply innovation through AI (Artificial Intelligence), ML (Machine Learning) and DS (Data Science)
     

  • Develop real-world business knowledge
     

  • Provide CTE resources by bringing extensive professional network
     

  • Offer social emotional learning through mentorship and inter-school collaboration/competition

Why STEMInno WORKS

Why STEMInno WORKS
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DISCOVER
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EDUCATE
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INNOVATE
  • Designed as a modular system to be expandable and adaptable
     

  • Contents can be readily adapted for integration into a regular curriculum or executed as standalone supplemental programs for after-school enrichment or summer coursework
     

  • Give teachers options and not necessarily more direct work
     

  • Bring real professionals to inspire and mentor 
     

  • Creates an environment for interschool collaboration and competition without logistical considerations
     

  • Winning teams will have the opportunity to go through our “Edubator”, an incubator with a social and educational mission to help bring the innovation to the market

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COMPETE
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INCUBATE
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TRANSFORM
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CONNECT

Why Be Part of STEMInno

Why Be Part of STEMInno
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NASA

  • Leverage the creativity of young minds to engage in innovation
     

  • Promote the recognition of NASA Programs and technology
     

  • Commercialization of Patent Portfolio

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HIGH SCHOOLS

  • Promote STEM and Career development
     

  • Digitized and modular learning content can be adapted as a regular content
     

  • Reduce staff engagement
     

  • National or global competition recognition without the logistics involvement
     

  • Competitors gain hands-on, experiential, real-world experience

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COLLEGES

  • Promote STEM and Career development
     

  • Digitized and modular learning content can be adapted as a regular content

  • Branding and potential to recruit top HS candidates
     

  • National or global competition recognition without the logistics involvement
     

  • Competitors gain hands-on, experiential, real-world experience

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AFTER SCHOOL PROGRAMS

  • Digitized learning and modular learning content can be adapted as a regular content
     

  • Maximize social impact
     

  • National or global competition recognition without the logistics involvement
     

  • Competitors gain hands-on, experiential, real-world experience

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INVESTORS

  • Access to quality innovation & investment
     

  • Access to network and NASA
     

  • Incubator return

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CORPORATE SOCIAL RESPONSIBILITIES

  • Address gap in student learning styles and capabilities including areas such as dyslexia, etc.
     

  • Competitions can focus on Social Benefits.
     

  • Provide education and opportunity to otherwise socially or economically disenfranchised students.

Our Management

 TEAM

Management Team

Alan White

 

Alan White is the CEO and CIO of Stem++Inno.  He founded C3 Alliance, a data science consulting firm based in NY. He is a career data enthusiast and data science architect from practically when data science was performed using stone chisel.  He is currently enthused to engage the youngest bright minds and mentor on the benefits and techniques of effective, repeatable, scalable ML and DS execution.  In addition, Alan has extensive experience in developing complex data-driven systems within regulated environments.

Heather Lu-Lasky

 

Heather is the CFO and COO of STEM++Inno. She founded ChampAmerica, a workforce development consulting firm. She has 12 years of experience on Wall Street Finance area,  and worked for the Finance and Regulatory Risk functions within several investment banks including Goldman Sachs, JP Morgan, and Barclays.

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